Info Session: Game Executive Program
Event Information
| Date: | Wednesday August 26, 2026 |
| Time: | 12:00–13:00 (EET) |
| Location: | live online |
Leadership in the gaming industry is about managing uncertainty, creativity, and pressure simultaneously, while building sustainable teams in a success-dependent, rapidly evolving environment. Most leaders in this fast-paced world started as designers, programmers, or artists, yet few have been prepared for the unique leadership challenges ahead.
The Game Executive program is built specifically for the gaming industry – for producers, team leads, and executives stepping into leadership without a roadmap. Built around three interlocking competences: growing as a leader, scaling a business, and leading people through complexity. Starting in November 2026, live online.
Join the info session to hear more about the program!
The info session is free of charge. We will share the recording after the event with all registrees.
Registration
Register for the info session by August 24, 2026. You will get instructions on how to join the info session in a separate email.
Speakers

Dr. Jan Storgårds is Course Leader, entrepreneur, Director of CADGI ltd. (Cambridge Academy of Digital Games and Innovation) and CEO of Cambridge Gamechanger ltd. He has over 25 years of experience working in the industry and academia with high technology companies and technology cluster development, including video games and gamification.
He holds Dr.Sc. in information systems science in computer games development from Aalto University, Finland. Jan is also a Mentor at Cambridge Judge Business School (University of Cambridge), Accelerate Cambridge startup venture creation programme, working with start-ups and early-stage technology companies including video games studios. Prior to his current roles he was Sector Lead for Digital and Creative Industries at Anglia Ruskin University, Cambridge and a visiting research fellow at Cambridge Judge Business School.

James Shepherd is the CEO of Cypherdelic and an award-winning creative executive. James has received Baftas and a Develop award for his outstanding executive work and has delivered multi-million selling products. As Head of the nDreams Studio, James was responsible for delivering cutting edge VR products, Ghostbusters: Rise of the Ghost Lord (PSVR2/ Quest 2-3), Synapse (PSVR2, 77% Metacritic), Fracked (PSVR and Meta Quest 2-3, 71% Metacritic, 88% Quest Score) and Far Cry: Dive into Insanity. (Location based shooter).
Previously at Microsoft he ran the key Xbox One and Xbox live games community Upload, generating a 6.5 million user base, and over 10+ million views in the 12 months launch window. At Sony he had over 5 years’ experience as director of a multi-project development studio, releasing AAA products on all PlayStation platforms. He was equally adept with production and creative issues, directing the vision and strategic planning on a diverse range of game and non-game projects such as Upload, Heavenly Sword (PS3, 1.6m units, 79% Metacritic), Play-TV, Killzone Mercenary (PS Vita, 78% Metacritic), and LittleBigPlanet (PSP, 2.5m units, 87% Metacritic).
See the program details below
Event Contact Persons